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Ingenieur C++ - Interactive Streaming Platform

Job Description

As a C++ Engineer of Ubisoft IT team, you will be contributing to the development and the maintenance of our interactive streaming platform for our internal usage. You will participate in the development of a new application stack that aims at redefining the future of game development, working side by side with Product and UX in a fast and creative atmosphere.

Our team members are self-sufficient and have a problem-solving mindset. We are looking for people who are passionate about gaming and who are always one step ahead in development platforms, processes, and new functionality.

We expect the candidate to be curious, open-minded, polyvalent, and comfortable exploring new architectures and solutions to deliver a brand-new platform.

Responsibilities

  • Work closely with teammates to improve and maintain a highly scalable, available, and reliable remote protocol using Ubisoft-recommended practices and tools.
  • Contribute to the architecture of the solutions delivered by the team.
  • Manage individual priorities, deadlines, and deliverables
  • Contribute to engineering efforts from planning and organization to execution and delivery to solve complex engineering problems.
  • Qualifications

    Qualifications

  • BA/BS in Computer Science, related technical field, or equivalent practical experience
  • 5 years of relevant work experience
  • Experience with software development with C/C++
  • Full professional working proficiency in English
  • Knowledge on Windows environment.
  • Additional Qualifications (one or more)

  • Experience with one or more of the following areas: Networking (e.g. UDP, WebRTC), Rendering (e.g. Direct3D, OpenGL), Drivers (e.g. video, HMI)
  • Ability to learn other coding languages as needed (Python)
  • Development experience with various Cloud Solution Providers (e.g. AWS, Azure)
  • Experience with REST APIs
  • Demonstrated ability to share knowledge via formal mentoring, reviewing code, reviewing design documents, providing technical talks, teaching classes, or as a consultant on projects
  • Knowledge of infra-automation, CI/CD, SDK delivery models, project management tools (jira).
  • Knowledge on Linux and/or MacOS environment.
  • Ingenieur C++ - Interactive Streaming Platform

    Entreprise:
    Ubisoft
    Ville:
    Saint-Mandé
    Type de contrat: 
    CDI, Temps plein
    Catégories: 
    Développeur C++
    Diplôme: 
    Bachelor
    Master
    Publiée:
    05.04.2024
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